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There are two things that people don’t take seriously. One of them is online gambling, because some people think it is a scam. They say that the house always wins, and you’ll just be wasting your money. Now that online gambling has moved all the way to a more international and accessible state, people are getting hooked, although not all. There is still that stigma that it's just a way to flush your money down the toilet. That’s not always the case, because you can win some money if you’re lucky enough. Just figure out how to get started and stay online. Find steps on how to register and login on plus777 or other gambling sites you may see.
The other thing that most people don’t take seriously is video games. It’s funny to think that gambling has been integrated into a lot of video games. You can bet on games being played in Esports. You’d be surprised that Esports betting and gambling can net millions. People can also bet their items in-game instead of using money. It will sell for a lot, so why not bet on it? Stepping aside from the gambling aspect, video games have also been a great form of storytelling, and people can learn from it.
How has video game storytelling evolved throughout the years?
When video games were first made, the concept of the story wasn’t there. You had those satellite games where you only had shapes firing on other shapes. Pong was also a popular game, but it was just two bars hitting a ball against each other. It was followed by those arcade games where it was just one screen, and it changed every time you changed a level. Those games were fun, but the concept was still very one-dimensional. You could be playing the same game for hours without a story.
It wasn’t until the mid to late 80s that stories started being integrated into video games. You had the famous plumber who had to jump on turtles, and the story was just to save the princess. The story was simple and straightforward, but it got better as more and more games were being released. The classic stories of dungeons, dragons, fantasy, knights, and more are slowly getting some love and releases.
It wasn’t until the mid to late 90s that stories were really being fleshed out. The games were looking better, and a lot of them were getting voices. Stories were also evolving from the usual children’s story or those that were made for everyone, to stories that were dark, gruesome, violent, and even disturbing. Just because those games had mature storytelling doesn’t mean that the games were violent in terms of gameplay.
Finally, nowadays, video games have evolved to a point where the characters look like real people and the environment looks amazing. Pair it up with some nice sounds, music, and storytelling, and it's a match made in heaven. Stories are also mixed nowadays with those that have the classic fantasy or science fiction element. There are some that are grounded in realism and real-life issues nowadays.
How can writers learn from video game storytelling?
Video game storytelling is just another form of media that people can consume. We have the other ones, like books, magazines, movies, TV shows, and online stories. Video game storytelling has a similar tone to a lot of other media. A good example is that a lot of video game lore is based on concepts from Star Wars and The Lord of the Rings. In fact, these two franchises have a ton of their own video game adaptations. It’s also another form of extending the lore of the series through games and not just the usual movie or novel.
Video games have also pushed the envelope when it comes to storytelling. Compared to making movies or TV shows, where production costs and time are a factor, video games don’t need that. They can be made at the comfort of work stations and computers. They don’t have to book or shoot in locations when everything can be done in one place. It all boils down to what the actual story is, and a lot of these games have made some improvements when it comes to it.
Through the ease of production, video games can tell a story in a way that allows them to change environments or locations with ease. Think about a story where the main character has to jump from one world to another. In real life, production like that would be a nightmare. They have to shoot in different locations with different biomes and environments. In video games, that’s not necessary because you can just program it, allowing for fluid and convenient storytelling.
In fact, some video games’ stories are so good that they end up being made into movies or TV shows. Whether the show or movie is good or not is up in the air. If writers are a bit in the slump zone, they can seek out inspiration from these video games. There are those prominent titles in the field of fantasy or science fiction. Just make sure that it's your own original work and not a straight-up duplication.
Seeking out inspiration isn’t anything new, and some people would think that video games don’t have that kind of force yet. While the industry does make billions in a year, some people aren’t convinced yet that this market has any storytelling depth. The other issue is that some people can’t play or don’t want to play games just to get through the story. The good thing is that there are video games that are like movies, where action takes a backseat and becomes more or less something interactive that you can take part in, without the heavy gameplay.
If you’re writing something, it may help to draw on video game stories. They’re better now, and the presentation is just eye candy, well, maybe not all of them.
Genre: GAMES / Card Games / Bridge